A favorite
character type in our group when we were playing 3rd ed Talislanta
was the Cymrillian Warrior Mage and the Zandir Swordmage. So I’m recreating it here for DCC and it will
be available along with the 4 human classes in the core book for anyone that doesn't roll a racial class on the occupation table.
Hit Points:
d6 per level
Weapons: As
Warrior class
Armor: Warrior-Mages can wear any armor they can
afford. When casting spells the
Warrior-Mages can ignore the first 4 points of check penalty. (i.e. When
wearing scale armor the check penalty is 0!)
Action Dice:
Warrior-Mages can use their action dice for attacks or spells
Spell Checks: Warrior-Mages add half their level (rounded down) plus Int modifier to their spell checks
Luck: At first
level a Warrior-Mage may choose to apply his luck modifier to spell checks on one
spell of their choice OR to attacks with one specific weapon type. This modifier
does not change if their luck score changes. Warrior-Mages can burn a point of
luck to cancel a roll on table 4-2 the same way a dwarf or warrior can.
Level
|
Attack
|
Crit
Die/Table
|
Action
Dice
|
Known
Spells
|
Max
Spell Level
|
Ref
|
Fort
|
Will
|
1
|
+1
|
1d6/II
|
1d20
|
2
|
1
|
+1
|
+1
|
+1
|
2
|
+1
|
1d8/II
|
1d20
|
3
|
1
|
+1
|
+1
|
+1
|
3
|
+2
|
1d8/II
|
1d20
|
4
|
1
|
+1
|
+1
|
+2
|
4
|
+2
|
1d10/II
|
1d20
|
5
|
2
|
+2
|
+2
|
+2
|
5
|
+3
|
1d12/II
|
1d20+1d14
|
6
|
2
|
+2
|
+2
|
+3
|
6
|
+3
|
1d12/II
|
1d20+1d16
|
7
|
2
|
+2
|
+2
|
+3
|
7
|
+4
|
1d14/II
|
1d20+1d20
|
8
|
3
|
+3
|
+3
|
+4
|
8
|
+4
|
1d16/II
|
1d20+1d20
|
9
|
3
|
+3
|
+3
|
+4
|
9
|
+5
|
1d20/II
|
1d20+1d20
|
10
|
3
|
+3
|
+3
|
+5
|
10
|
+5
|
1d24/II
|
1d20+1d20+1d14
|
12
|
4
|
+4
|
+4
|
+5
|
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